All posts by audiodane

Happy New Year 2015

Merry Christmas and Happy New Year!  I hope all of you have had as wonderful and relaxing a holiday as I have had.  I set nearly everything aside, including updates to this site.  But now it’s time to get back to work, including a PMCv2 update.

PMCv2 units are in-process.  PCB fabrication and component population is on-target for a late-January delivery of assembled PMCv2 units.  The cable assemblies are also in-process but they won’t arrive until early February.  Once I have units and cables, I can begin programming them with the PMCv2 firmware, testing them, heat-shrinking them, and putting them in shipping envelopes.  I was hoping to surprise everyone with a late January ship date, but the cables are the long pole in the tent.  Without cables, we can’t do much!  However with cables arriving mid-February, it looks like an estimated ship date of February 2015 is still realistic.  Yay!

Thanks for your continued interest in the PMCv2!
..dane

PMCv2 Thanksgiving Update

Happy Thanksgiving!  The PMCv2 board and cable designs have been submitted for quotation.  I hope to have cost and schedule estimates in my inbox sometime early next week.  I am looking at building either 100, 250, or 500pcs for PMCv2, depending on how the cost and schedule looks.  Hopefully 500pcs pricing will not break the bank..

The preorder page will go live soon..  a few more days perhaps?  For now I will say February/March 2015 as a delivery date with a “subject to change” clause.  Once I get the quotes back and am happy with them and place the production order, I will update the preorder page (and this newsletter) with a more accurate set of shipping dates.

Preorders will only be accepted for domestic (USA) orders.  International customers will have to wait until I have units in-hand so that I can continue using eBay’s Global Shipping Program.  Speaking of international customers, we had way too many units get damaged during shipping– all international.  We had ONE unit get lost in the mail domestically (still trying to find it, ugh).  Out of 100pcs, I think we’re still within the statistical limits, but I don’t like having units arrive broken.  I will try to find out a better way to ship the next set of units.  International items will likely have an additional level of padding on them.

PMCv2 will have three distinct differences from PMCv1: Size (PMCv2 is slightly larger to protect it in shipping), Connector (PMCv2 will ship with BOTH 2008-2009 and 2010 TV connectors), and the Go/Undo switch is being changed to one that should be less easy to break in shipping.  As for software, the PMCv2 will use the exact same software as PMCv1 as a jumping off point but will add one small feature; that unused switch (switch #2) will be used to optionally turn OFF the LEDs.  Several customers indicated that the LEDs were too bright when all the lights were out and had to cover them up with tape..  PMCv2 will use switch #2 to completely turn off the LEDs.  Functionally, it will operate exactly the same as PMCv1, so no worries there.

cheers,
..dane

Preorder Update

I’m breaking radio silence for just a short moment today–

I’m swamped at work and trying hard to not bring work home over Thanksgiving and Christmas.  That is putting a damper on getting the preorder page up.  But speaking of…

I will probably go ahead and call the next units PMCv2 because they will ship supporting both 2008-2009 and 2010 model year units.  Existing customers need not worry– No additional features are being included– I’m just trying to make it easier by having ONE product for sale (2008-2010) instead of TWO (2008-2009, and 2010).

I am working on the combined 2008-2010 model year connector update this week.   Hopefully the preorder page will go live around Thanksgiving.   I want to try and have accurate estimated ship dates before the preorder page goes live so people know when to expect their unit.  I could pretty safely go with February/March 2015, but I’d like to get a more accurate date than that..

Thanks for your continued support and interest!
..dane

our second game

So we had our second class the other day.. We built upon what we had already done in our first story, but this time I challenged the team by adding three new twists:

Existing Storyboard

Before we brainstormed story topics, I drew an empty storyboard.  This new twist required everyone to think about how to create a story that had to fit within a particular set of requirements.  Each passage had a pre-determined number of entries and exits.

A Forced Restart

This twist forced the reader back to the starting block.. In other words, this passage of the story only had one exit back to the starting passage, regardless of where they came from.  There would be two ways to get into this point of the story, and both times the only option was to return to the start of the story.

Multiple Endings

The reader would be able to chose between two distinct endings!  This introduces the concepts of choice not where the user is returned to the beginning of the story (like our forced restart traps), but where the reader is allowed to influence how the story completes.  In this scenario, both choices would lead to a single terminal passage that resolved the story.

The Resulting Game

We worked for about 30-40 minutes again brainstorming ideas, and then began to create the story.  When all was said and done, we again played through our game several times with much excitement and laughter.  Their grandmother was in town and was able to see the finished product too..

Below is a picture of the bare storyboard that I drew..

IMG_1136_sm

The brainstorming session looked like this..  we settled on a halloween-ish story since it was almost halloween..

IMG_1131_sm

And finally our resulting game looked like this (storyboard and resulting twine map)..

IMG_1132_sm Story02_Map

Here is the playable version of our second game.. enjoy!

Sales Update, Feedback, and a Poll for Future Customers

Sales Update

Hello everyone!  The past two weeks have been a wondrous ride, the PMCv1 site pegged out at  1,044 hits on 14 Oct 2014!  Since it has stabilized to around double the daily traffic compared to before release..  A very fun time, indeed.  Also, the supported model list has been updated with the feedback that I have received thus far.  I know there are a few PMCv1’s currently in the shipping stage too.

I do want to share with everyone that current PMCv1 stock is down to a little more than a dozen 2008-2009 models and about three 2010 models.  If you’ve been on-the-fence about a PMCv1 until some more feedback has been received, now may be your last chance.

stats_traffic_2014-1022_2wk

PMCv1 Feedback

I have begun receiving feedback on the PMCv1, and I have not yet received one single complaint.  Hurrah!  Lots of good feedback and discussion is occurring over at AVSForum, and at some good feedback (with pictures!) has been posted to the PMCv1 Feedback Page.  If you would like to provide your own feedback, I and all future customers would appreciate it!

A Poll for Future PMCv1 Customers

As I am nearing depletion of stock of the first PMCv1 units, I am contemplating where to go from here.  I have considered a Kickstarter campaign to produce something on the order of 500-2,000 more PMCv1’s, but that all depends heavily on how many customers are committed to buying.  I certainly can’t afford to produce 2,000 PMCv1’s if only 100 more are ever purchased!  The downfall to Kickstarter are the additional fees that are taken out of the transaction.  Another thought is the good old tried-and-true standby method of accepting pre-orders.  The difference is that Kickstarter won’t charge anyone until the project reaches its goal, but that comes at a cost.  Taking pre-orders means that if I don’t have enough preorders in a set window of time, I have to go manually refund everyone.

So the poll that I am presenting today is to request feedback on where people think the PMCv1 should be headed..  Please be honest and consider carefully before responding.  You MAY select multiple entries (for instance if you are okay with any option) …  If you have an idea for an entry that is not listed below, please feel free to provide feedback at the bottom of the post..

NOTES:

  • Delivery date would be set somewhere around 8-12 weeks after the funding period is over.
  • For pre-order option, Build versus Refund would be decided at the close of the pre-order window.
  • Poll Closed.  PMCv2 expected ship date is February 2015.

Once initial stock is depleted, where should PMCv1 go next? (You MAY select multiple entries.) (CLOSED)

  • Forget Kickstarter! ONE-month pre-order window on the PMCv1 website (60%, 57 Votes)
  • Forget Kickstarter! TWO-month pre-order window on the PMCv1 website (21%, 20 Votes)
  • Kickstarter campaign with a goal of 500pcs. (17%, 16 Votes)
  • To the archives of history.. It was a fun run, but it's done. No additional PMCv1's produced. (2%, 2 Votes)

Total Voters: 81

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thanks for your continued interest in the PMCv1!
..dane

our first game

Our first class started tonight!  I wasn’t sure exactly how to begin, so I just winged it.  It went really well, lasted about 30-45 minutes, and I made sure to stop while they were still having fun so they’d be interested when we pick back up next week..

First, I gave them a very basic breakdown of a “how a computer works.”  I drew on a small white board a happy computer and off to the side two clouds “Operating System” and “Applications,” and said something like this:

This is a computer.  Y’all use them all the time.  Computers consist of three main pieces: electronics (hardware), the operating system, and applications.  You know those “apps” you play on an iPad or iPhone?  That’s short for Application, and it’s a program that runs on an operating system.  Ever heard of Windows?  iOS?  Those are operating systems. 

When you move your mouse around to double-click an app to start playing it, how does that work?  (blank stares)  An Operating System is actually an application!  It helps you DO stuff with the electronics!  Electronics without an application doesn’t do much, and an application without electronics to run it isn’t worth much either.

So, we have three pieces.  The electronics (the physical stuff), the operating system (helps you DO stuff with the electronics), and applications (games, email, cat videos, etc)..  It’s kind of like a house; the bricks of the house are the electronics, the rooms in the house are the operating system, and the furniture and toys in the house are the applications.  (Maybe that’s a really bad analogy, but I winged it.)

happycomputer

Next I I gave them another extremely basic breakdown of computer history — just enough to transition into our first lesson:

Back in the early days of computers they didn’t have all these fancy graphics and stuff..  They just had a box that could show words and numbers..  “What in the world am I going to do with this??” everybody asked (looking highly confused)..   How can I make this fun?  (dramatic pause) I know!  A game!  But just like when books first came out, they didn’t have pictures either– they just had words.  Did you know early books didn’t have pictures?  Did you know early computer games didn’t have pictures?  You don’t need them!  God made your brains so awesome that you can read words and your brain creates the pictures for you! So let’s start with words.. Let’s see what we can do with just words..

At this point I erased my whiteboard (goodbye happy computer and OS and App clouds), and I started writing a sentence.

You are standing in front of __________________ (noun).

It’s kind of like Mad-Libs®…  Give me a noun..  (dinosaur!)   Okay, great!

You are standing in front of a Dinosaur.

Tell me about this dinosaur..  The dinosaur is ..  (Brontosaurus!  Big!  Hungry!)  Great!  (write all three sentences)  What else can the dinosaur be ..  What about some action words?  What about some of these?

The dinosaur is sad.
The dinosaur is staring right at you.
The dinosaur is jumping with excitement.

Can you see the dinosaur sad?  Are you a little scared thinking of a huge, hungry dinosaur staring straight at you?  How do you feel about a huge dinosaur jumping up and down with excitement?  (mimic a happy dinosaur jumping up and down with excitement)

Do you see how important words can be?  We don’t even need pictures!  So tonight we’re going to use words to make a game!  We’ll make it real quick and real simple just to show you what we’re going to be working on together..  Tonight I’ll do all the typing, but as we get better, I’ll have each of you do some of it!  (cheering)

At this point I had my laptop hooked up to our family room TV.  I turned it on, set the font really big so they could see it, and navigated to the Twine Website.  I went into their online Twine Browser Interface, and started a new entry..  our first game!  (Note: I had already looked at Twine many months ago and knew I wanted to use it to teach..  I spent only a few hours learning the basics and that’s all I needed.  I’ll learn more in future weeks as our journey continues.)

I made the first (empty) room and dove in..

Just like the dinosaur story, we have to have a place to start.  For tonight, we need to start simple and keep it short.  Next time we can make a bigger one..  For tonight, let’s make a story about going to get the mail, and let’s start in the garage…  Tell me about the garage…  (silence)  Remember our dinosaur story?  We had to start somewhere!  So when the game starts up and the person playing it is in the garage, what do we tell them?  (You are alone!  You are in the garage!)  Okay, great!  Now what?  We need to let them get to the mailbox!

You are alone, in the garage.

Walk to the [[driveway]].

We spent about the next 15 minutes building up a very basic Twine game and when it was all said and done we played it several times.  We went back and added some additional text to a couple of the story areas in between plays, and then wrapped it up.  I asked them if they liked what we were doing and if they wanted to do something like this again next week, and heard laughing and yes’ing.

Here is the basic Twine structure of our first game (click to enlarge):

our_first_game

And here is the playable version (HTML w/ CSS):

our_first_game

(NOTE: Here are the Twine Browser Requirements)

Updated Model List & International Availability

The model list has been updated at the PMCv1 Product Page.  However, I won’t know “for sure” until people leave feedback on the PMCv1 Feedback Page.  Mironto’s DIY website seems to indicate that many of these models have been successfully reset..

Also two new listings have been added for International Buyers using eBay’s Global Shipping Program.  I have limited to 5pcs each because I want to make sure it WORKS before offering more units by this method.

2008-2009 Models: www.ebay.com/itm/271635437386
2010 Models: www.ebay.com/itm/271635439285

Thanks for your continued support,
..dane

First Shipments On Their Way!

Forty (40) PMCv1 units sold on the first day, thanks everyone!  Your packages are on their way!  Now the stress is meeting everyone’s (high) expectations!

First_Shipment_Preparations First_Shipment

International Shipping Update

I am going to setup a few of each model on eBay’s Global Shipping Program.  For now it’s the best option I have to support so many international countries that have expressed interest in the PMCv1.  I have no idea how well this will work though!  I’ll list about 5pcs of each model and see how it goes before adding more..  I will post another update to the mailing list once they’re up.  Hopefully tonight.

cheers,
..dane