This page captures a (small) variety of resources that can be used to teach and learn. It is woefully incomplete, but at least it’s a start.
- Emily Short’s Interactive Storytelling, essays and reviews on narrative in games and new media.
- Interactive Fiction In The iOS Age, an article on IF then and today.
- Inform, a design system for interactive fiction based on natural language.
- Twine, an open-source tool for telling interactive, nonlinear stories.
- IFComp, the Interactive Fiction Competition, an annual celebration of new, text-driven digital games and stories from independent creators.
Non-IF Game Engines
- scratch.mit.edu, scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.
- flowlab.io, create your own online & iPhone games.
- gethopscotch.com, similar to Scratch but for iPad.
- GameMakerV8, a slightly older but less restrictive ‘lite’ version, for free.
- The Evolved Gamer, education through gaming and game creation.
Non-Game Software Programming
- code.org, “Anybody can learn.”